Initialise the SDK
The first thing you’ll need to do after adding the SDK is to initialise it in a custom MonoBehaviour in your app.
using tv.superawesome.sdk.publisher;
public class MainScript : MonoBehaviour {
// initialization
void Start () {
AwesomeAds.init(true);
}
}
Where the initSDK method takes a boolean parameter indicating whether logging is enabled or not. For production environments logging should be off.