Initialise the SDK

The first thing you’ll need to do after adding the SDK is to initialise it in a custom MonoBehaviour in your app.

using tv.superawesome.sdk.publisher;

public class MainScript : MonoBehaviour {

  // initialization
  void Start () {
    AwesomeAds.init(true);
  }
}

Where the initSDK method takes a boolean parameter indicating whether logging is enabled or not. For production environments logging should be off.